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Review: Tangled

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Everybody knows the story: A girl with magical golden hair is kept in a tower by her supposed mother, who somehow climbs up and down the girl’s hair to access the tower. There are a lot of variations, but as with most fairy tales, a clever screenwriter could do a lot with that.

Disney did.

Carol bought me some DVDs for my birthday, including both Cinderella (1950) and Tangled (2010). I’ve always liked cartoon movies, and those were two that we didn’t yet have in the cabinet. We watched Cinderella first. It had been a lot of years since we’d seen it, but I want to say my mother had the VHS tape and I saw it regularly as a young man. The next night, we watched Tangled. We’d seen it in theaters back in 2010, but I wanted to compare how animation had evolved across 60 years.

Wow.

Not that this was a surprise. Cinderella is good fun, but for the most part it’s a funny animals movie. Neither Cinderella nor the prince have much in the line of personalities. The side characters like her stepmother and stepsisters, the king and his grand duke, and all the chateau’s animals steal the show. I suspect that’s because Cinderella and the prince are supposed to be realistically drawn, whereas the others are caricatures. Realism in animation is hard. Caricatures, by contrast, are a snap.

Which brings us to Tangled. It may not be Disney’s masterpiece (my vote on that score is still for Fantasia) but of all the princess films it’s by far my favorite. It has a warmth that the other princess movies try for but mostly miss. The minor-key masterpiece “Let It Go” from Frozen is a remarkably bitter item if you read the lyrics, and a certain chill permeates the whole story. Even The Little Mermaid, as good as it is, depends heavily on its minor characters like Sebastian the crab and its heavy, Ursula.

With Tangled I think we see (at last) true mastery of CGI animation. Rapunzel’s hair is dazzling. This shouldn’t surprise anyone; her hair is what makes the story happen. Disney, in fact, had to develop rendering software specifically for hair. They nailed it, and Rapunzel’s hair might as well be another side character in the story. (There are many more side characters, most of whom are well-drawn yet caricatured ne’er-do-wells.) What surprised me the most was the subtlety of the facial expressions of the main characters Rapunzel and Flynn/Eugene, big-eye characters though they be. (The big eyes keep us out of the uncanny valley, I’m pretty sure.) Cinderella’s face had three or four different expressions. Rapunzel’s face flowed smoothly across a whole spectrum of emotions. Even her pet chameleon Pascal (great name!) could show emotion without speaking a single word. At some point I think the animators were showing off: Rapunzel is barefoot for the whole film, and her feet are animated realistically, right down to her toes.

There are a couple of funny animals, especially the hero horse Maximus, who at times thinks and acts like a dog. The animals, however, do not steal the show. What steals the show are the subtle and dazzling backdrops, especially the scenes with the film’s core motif, the candle-lofted flying lanterns. If you’ve never seen the film, you can see the lantern scene during the big love song “I See the Light” on YouTube. I consider that song, hands-down, the best love song from any Disney animated film. I could easily sing Flynn’s part about Carol.

None of this is to dump on Cinderella. It was the best Disney could do in 1950, and I’ll see it again for the mice alone. But Tangled represents something that animation has been working toward in fits and starts for more than a century: an emotionally engaging fantasy world full of startlingly beautiful things. You may have to mellow out a little bit to enjoy it to the fullest; it’s not an action film at heart. So if you can stream it or buy the disc, pour yourself a glass of wine, kick back and just let it take you.

Highly recommended.

Review: Rise of the Guardians

A few nights ago, Carol and I watched Dreamworks’ 2012 animated feature, Rise of the Guardians. It came free with Amazon Prime, and given the research I’d done on Dreamhealer, I wanted to see another take on good dreams vs. nightmares. As with any of my movie reviews, there will likely be spoilers here, so read or don’t read accordingly.

I would characterize Rise of the Guardians as “so strange that it’s cool.” The animation is nothing short of dazzling, even ten years on. The studio clearly drew every idea they had and tossed it into the pot. They might have stirred the pot a little more, but stay tuned. I’ll come back to that.

The premise sounds loopy: Under a certain amount of protest Jack Frost joins the Guardians, who protect children from, well, bad stuff, especially Pitch Black, a well-drawn villain voiced by Jude Law. So we have a sort of League of Holiday Superheroes starring a Russian Santa Claus named North, with “Nice” tattooed on one forearm and “Naughty” on the other. North’s colleagues include The Sandman, who doesn’t talk but makes his thoughts known by drawing them in golden sand, an Easter Bunny channelling Crocodile Dundee, and the Tooth Fairy, who is very sweet but in truth doesn’t bring a lot to the table in terms of super powers. Jack Frost was selected as a Guardian by the Man in the Moon, but would prefer to help kids have fun in the snow. Bunny brings colored eggs. Jack Frost brings snow days. North brings toys. Sandman brings pleasant dreams. Tooth Fairy brings quarters, and hoards the teeth she takes in return as forgotten childhood memories. (Echoes of the excellent Pixar cartoon feature Inside Out.) Yes, loopy, but I bought it, especially as a satire of comic-book superheroes.

It’s a little unclear where Pitch Black has been, but he’s returned with some very literal nightmares and is ready to drop them into little kids’ heads. But that’s not the whole story. Pitch is somehow persuading kids to stop believing in North & his gang, and too much of that will make them disappear. This was the one trope I found tiresome, since we see it so often in films: Believe in Santa Claus or he loses his powers and eventually goes away.

Pitch tries to recruit Jack Frost (cold and dark; what a dynamic duo they could be!) but Jack, always a bit of a snot, wants none of it. This is where the film gets a little incoherent. One of the kids (Jamie) is a strong believer, but even he starts losing it. Although Jack is normally invisible, Jamie (as best I can tell) believes in him so strongly that Jamie can see Jack Frost. (None of the other kids can, though they sled happily on the ice that Jack creates.) Jack plays a few sumptuous visual tricks with frost and snow and helps Jamie win back his belief. The other kids in Jamie’s gang come around soon after, though it all happens so fast it’s a little hard to tell what the mechanism is. The Guardians then battle Pitch Black and take a lot of hits. In fact, Sandman is overwhelmed by Pitch’s black nightmare sand and disintegrates. (Pitch is sort of a sandman for the Dark Side.)

In the climax, the Guardians (minus Sandman) and Jamie’s gang confront Pitch. Jamie has one of the best lines in the film when he takes a step toward Pitch and says, “I believe in you. But I’m not afraid of you.” The other kids step forward and echo Jamie. Pitch, furious, directs his black sand at them. Jamie (followed by the others) raises his hand and (somehow) Pitch’s black sand turns into golden sand, which then reverses course and not only tosses Pitch to the butt end of (somewhere) but brings back Sandman.

And that’s where the pot could use a little more stirring. What I think the scriptwriters wanted was for the kids to reject nightmares in favor of good dreams, and by believing in Sandman bring him back to life. They missed a chance to make that explicit. Jamie should say something more at the climax: “I believe in you. But I’m not afraid of you. We all remember our best dreams, and we believe in them.” Who brings good dreams? Sandman. So by remembering the good dreams that Sandman always brought, they bring Sandman back. Those memories could have been strengthened by Tooth Fairy, who, alas, doesn’t have much of a role in the climax.

Maybe the animators ran out of time. Maybe I failed to notice a few things. The film is so gaspingly kinetic that you could blink and miss a whole subplot. It’s certainly a tour de force of gorgeous computer graphics.

All that said, I enjoyed it a lot and will probably watch it again, in an effort to see what I might have missed the first time. Note that it’s a little intense (and complicated) for the under-seven set. Don’t expect total coherence. Plan on just enjoying the ride, whether or not the whole thing makes sense or hangs together. (My inner life as a ten-year-old wasn’t especially coherent either. I wouldn’t pick the nits then that I routinely pick now.) No. Leave your nitpicker in the medicine cabinet. Think of the whole thing as a cool dream. It is.

Reasonably recommended.